最近,MachineGames工作室,也就是《夺宝奇兵:古老之圈》的开发者,分享了游戏的故事和世界背景的新细节。创意总监JensAndersson在接受IGN采访时透露:“这款游戏在设计上更侧重线性叙事和驱动玩家探索全球的元素。
Game Rant speaks with MachineGames about how Indiana Jones and the Great Circle balances story-driven puzzles with personal ...
With its release weeks away, Indiana Jones and the Great Circle developer MachineGames has revealed that it is targeting 60 ...
It's visually impressive and made with a clear love for the movies, but its action feels surprisingly limited.
近日,开发商MachineGames公布了其新作《夺宝奇兵:古老之圈》的最新消息。该游戏拥有一个线性且引人入胜的故事,让玩家能够穿越世界各地。
MachineGames is targeting 60 frames-per-second for Indiana Jones and the Great Circle on both the Xbox Series X and the Xbox Series S.
Indiana Jones and the Great Circle is one of the next big Xbox games, and according to the game's creative director, it's aiming to run at 60fps across Xbox Series X and Xbox Series S.
Formerly of Avalanche Studios Group, Virant has been with MachineGames since 2020. We chatted about what went into making an ...
Development of Indiana Jones and the Great Circle for PS5 is 'going well,' MachineGames has said in a new interview with IGN.
Indiana Jones and the Great Circle is a confident display of developer MachineGames' toolset, as well an understanding of not ...
There are guns too, of course - but ammunition is always limited. In a similar vein to Hitman, also, if you explore that Giza ...
Bethesda and MachineGames hope to recapture the classic Indiana Jones magic. Shacknews goes hands-on with The Great Circle ...